wadsmoosh. ). wadsmoosh

 
)wadsmoosh  As mentioned above, you'll need to own the associated retail Doom games to play, and you'll need to combine their content with WadSmoosh

elhobbs. 9 using the slider in the top right (it should be 0. The doom_complete. The website is a treasure trove of user-generated content such as game mods, custom enemies, new weapons, textures, sound. forum. Forum rules The Projects forums are ONLY for YOUR PROJECTS!WadSmoosh - merge all official id releases into one PK3 IWAD. WadSmoosh. wadsmoosh So now the doom. 5-alpha. The. Adds realistic gore, dismemberments, headshots, executions,. wad, plutonia. This Addon adds more maps including console maps featured on DoomWiki, excluding Doom 64 Levels. Correct statement would be: 'Recent versions of WadSmoosh work only on GZDoom (or QZDoom); they do not support old ZDoom without few extra actions'. Note: This will only work if using default install as it requires changes to both weapons and monster. WadSmoosh merges your provided Ultimate Doom, Doom 2, Master Levels, No Rest for the Living, Final Doom, and Sigil data into a single IWAD file that can be played in GZDoom, with each game as its own entry in the episode list. adding D:/GZDoom/gzdoom. The demons came and the marines died. Re: WadSmoosh - merge all official id releases into one PK3 IWAD. For Windows/Linux users, it is recommended to use a launcher (ie. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. The tool is called WadSmoosh. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Mood4Doom WS is a digital music replacement pack for Doom, Doom II: Hell on Earth, Final Doom: TNT: Evilution, and Final Doom: The Plutonia Experiment. 0?), rendering this issue irrelevant. 0 also affected Brightmaps Plus in the same way. What does this mean? Well, the game's pixel art will look much more lush and slick, like a Metal Slug game, or Earthworm Jim, or any game you like that has really elaborate sprite animation. The tool is called WadSmoosh. It'd be a bit more code in the core wadsmoosh. Feature request for Wadsmoosh: A configfile named wadsmoosh. I've removed . id. wildweasel wrote:Oooh, actually I think I know what this is - right-click on the WAD files in your Source_Wads folder and uncheck the "Read-Only" attribute. Re: WadSmoosh - merge all official id releases into one PK3 . pk3" has been generated: - using all official 4 iwads - adding NERVE. Forum rules The Projects forums are ONLY for YOUR PROJECTS!MrRumbleRoses wrote:i don't know how possible it is but. Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc. WAD. Re: WadSmoosh - merge all official id releases into one PK3. Your only chance would be to remove those multiplayer maps from Deathkings and alter the exit special in the last map in Hexen to transport the player to the first Deathkings map. WAD - compiling the master levels using the. 2. One of the best all-around WADs, Valiant has a little of everything for everyone. Make that change, run WS again, and you should be good. pk3 made with WadSmoosh that includes Doom 2, Ultimate Doom, and. *DOOM II. wadsmoosh to doom. wadsmoosh/" and copied all relevant data from "filter/doom. Also please note that you don't need WadSmoosh to merge non-commercial content! Use a WAD editing tool like SLADE3 instead. exe So put all these in or the ones you have, Doom. I wrote it in Python but a Windows EXE is included, as well as a shell script for running the source script on Linux and macOS (Python2 only, for the moment). Description. id. Delfino Furioso wrote: ↑ Tue Jun 06, 2023 11:37 am Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh The addon assumes that your "doom_complete. 0 or later! PLEASE make sure you unzip the . Re: WadSmoosh - merge all official id releases into one PK3. I come bearing a bump of good news though: I've now completed my music pack for Doom 64 for Doom II (D64D2). Re: WadSmoosh - merge all official id releases into one PK3 Post by MG_Man » Sun Jul 10, 2016 9:01 am Works fine, except that the Master Levels sky graphic doesn't seem to be added (the maps that use it complain about Unknown Texture ML_SKY1, 2,. WadSmoosh will create a new file called doom_complete. It was created by modder Daniel Peterson (Cheello) and first released on Mod DB on August 17, 2022, having been announced on the Doomworld forums two days earlier. Ran into this trying to specify WadSmoosh as default for my Master Levels Deluxe Edition project, since it requires that. I have all of the iwad files, Master Levels, etc. A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. py". I'm seeking help with a Ultimate Doom Mega WAD It's a combination of all the Doom games From Ultimate Doom, Doom II, Master Levels, No rest for the living, TNT Evolution, and the Plutonia Experiment. The list of WADs in the screenshot is what is there, but if you want the detailed breakdown, go to the GitHub page, which has the full list. Since TNT/Plutonia mod compatibiltiy is a) already not 100% and b) in relatively low demand afaict, I should probably just rename TNT's WFALL1-4 and completely clear out the WFALL1-4 names. Re: WadSmoosh - merge all official id releases into one PK3 IWAD. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. This includes: *Ultimate DOOM. ) to the wadsmoosh pk3 file. Except one. wad, all of the master levels, and sigil. Drop your WADs into the source_wads\ subfolder, then run wadsmoosh. Any utility that assists in the creation of mods, assets, etc, go here. MrRumbleRoses Posts: 331 Joined: Thu Feb 25, 2016 8:01 pm. wadsmoosh/" and copied all relevant data from "filter/doom. WAD - compiling the master levels using the PSN orderRe: WadSmoosh - merge all official id releases into one PK3. Project Brutality v3. doom2 filter folder as doom. Okay, I think I can fix this by adding a couple more lines to. by ShockwaveS08 » Sun Dec 11, 2022 3:45 am. Posted September 12, 2016. Its first game was released for MS-DOS in 1993 as a follow-up to Wolfenstein 3D and was both of a huge leap in video game design and video game violence. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. 0 Universal Map Enhancements v21 Gold. ZDL_800. by wildweasel » Mon Oct 10, 2022 7:35 pm. videos. 4. You only need to select the iwad of the game, mods, addons and maps and press launch button. ) are within the DOOM and DOOM 2 IWADs,. pk3 at the command line. WadSmoosh 1. If you have used PrBoom before, you may have an old config file in your home directory which specifies a lower resolution, such as Doom's normal 320x200. For some reason it also hates my doom_complete. exe or I neater way. Tourism mod for Unreal 1 / Unreal Gold. MinerOfWorlds Posts: 9 Joined: Sun Sep 25, 2016 8:12 pm. This is a new graphics mod that replaces all monsters, weapons, props and items with fully 3d voxel models. Now we have the following: condoom1. Thanks again. pk3, then they do not show up because it loads the texture definitions in doom_complete. Re: WadSmoosh - merge all official id releases into one PK3. pk3" has been generated: - using all official 4 iwads - adding NERVE. Any utility that assists in the creation of mods, assets, etc, go here. 2. by JPL » Wed Nov 02, 2022 5:45 am. A few pages ago someone posted info about adding the redone romero levels (e. WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. The original list:. strangebit wrote:By the way, the WadSmoosh AutoName change in GZDoom 4. Top. WadSmoosh doesn't contain any data that overrides the intermission screens. This page provides all the track names for Doom 2 - and they can be used as such with the changemus console command. - WadSmoosh is smart enough to not include the Master Levels and NRftL levels if Doom 2 isn't present. One way to resolve this is to rename the TITLEPIC lump to something else (such as WSTITLE) and set that lump as the title graphic in mapinfo. DaveCooper said that the sprite brightmaps still work, but I found this to not be the case (the imps' eyes no longer glow, for example) for the same reason. WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. Anyway I'm trying to make a music wad as a total replacement of the classic doom games music (Doom,Doom2,Final doom/plutonia) that would work with Wadsmoosh since I took all of the official doom wads and used the wadsmoosh utility. WAD and SIGIL. About This File. txt. WadSmoosh merges your provided Ultimate Doom, Doom 2, Master Levels, No Rest for the Living, Final Doom, and Sigil data into a. 49. Don't have WadSmoosh to try it on that but it should work even better than Doom 2 as IWAD and D1 as a PWAD. 4 and later recognize the WadSmoosh IWAD automatically. It currently replaces all monsters from Doom 1. Ghosts I-IV for Quake. GZDoom is a fork of the ZDoom source port created by Christoph Oelckers (Graf Zahl), who still oversees its development. Description. No Rest for the Living is a Doom II expansion set originally developed by Nerve Software 's Arya Iwakura and Russell Meakim for the 2010 release of Doom II on Xbox Live Arcade. I know Andrew is working on a Doom 2 wad as well, but it ain't done yet. 1. The Realm667 is a website dedicated to providing game enthusiasts with a vast collection of resources and assets for the popular game engines GZDoom, ZDoom and Zandronum. by ShockwaveS08 » Sun Dec 11, 2022 3:45 am. Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh The addon assumes that your "doom_complete. WadSmoosh - Combines all the official classic Doom IWADs (Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom) the user can provide, as well. id. When started, the application will search for the IWADs of Doom, Doom II, TNT: Evilution, The Plutonia Experiment, as well as files for the Master Levels, No. If you don't have a doom_complete. You can use the -width and -height parameters to select a higher resolution, e. JPL wrote: GZDoom has detected the WadSmoosh PK3 as its own type of IWAD for a while now (since 3. Voxel Doom is an ambitious new graphics mod that replaces all monsters, weapons, props and items with fully 3d voxel models. pk3" that contains (if you own all the official releases) Ultimate Doom, Doom 2 and its two addons, and Final Doom. The chaingun "spaghetti" change was separating the Chaingun fire code from the cooldown code, which has no change on. E. The Master Levels deluxe edition project is a totally separate project and I don't think it merits inclusion in WadSmoosh; it's essentially a fan compilation. The EXE executes this at runtime, so you can change it as you like, test out fixes, etc. Greyfalll wrote: Hey, when I add the master levels wads to the source_wads folder, the wadsmoosh. 16. WAD, PLUTONIA. WAD - compiling the master levels using the PSN orderHexen 2 Progression system is fully functional and is controllable by an option. i sort of had a little suggestion for this mod. I simply reinstalled my system recently and cannot generate a new. The tool is called WadSmoosh. Useful for converting old mods or setting up advanced development. That makes this the first version of WadSmoosh to play nice with all the runtime map fixes GZDoom does, so that's pretty cool if you're doing 100% secret runs, or got stuck on E3M4. Bioshock demake for Doom 2. If you have Hexen II PAK files, these classes will be playable via the menu but are still under development. Smooth Doom Fluids Higher Res Version (256 Version) By eharper256 (Originally By Rachael) Back in 2017, Rachael made a rather cool mini-mod that I ran for quite awhile that makes Doom's fluids, well, more fluid. Browse "wadsmoosh" tagged games, mods, features, news and downloads on Mod DB. WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. Any utility that assists in the creation of mods, assets, etc, go here. Gearbox Use to Pickup DOOM Metal vol. PrBoom 2. BlueFireZ88 wrote: The Complete PK3 lists all music entries as P_Name instead of Doom 2's default D_Name in order to prevent conflicts and the original soundtrack overidding Plutonia's. DenisNinja DOOM 2 THE MASTER LEVELS for Zdoom 2. *No Rest for the Living. Delfino Furioso wrote: ↑ Tue Jun 06, 2023 11:37 am Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh The addon assumes that your "doom_complete. Content is available under CC BY-SA 4. Unified Game & Episode Structure These cannot be combined because Deathkings overrides some of the IWAD maps and because Hexen ends with an explicit 'end the game' action. Unreal Tourism. JP LeBreton. As a result, it is strongly recommended to use JPL's WadSmoosh and use Doom_Complete as an IWAD. Any utility that assists in the creation of mods, assets, etc, go here. wadsmoosh filter folder to the WidePix repo with the appropriate files (eg TNTBOSS. wad Doomworld forums post: using compendium with wadsmoosh, ending a doom 1 level will immediately skip to the next level without an intermission, which also causes keys to be kept from the previous level. PK3 extension and an . WNC12k added a commit that referenced this issue on Oct 18, 2022. partial fix for soft lock issue (adjusted compile/link settings) prboom. zip file itself! Drag the . The game centers around a nameless space marine being posted to one of the United Aerospace Corporation's. As a lot of us know, JP LeBreton's "Wadsmoosh" [ is an incredible tool that in combination with GZDoom. WAD, PLUTONIA. WadSmoosh is a tool that compiles all official doom releases into one wad. pk3 package you can then launch from gzdoom. WadSmoosh merges your provided Ultimate Doom, Doom 2, Master Levels, No Rest for the Living, Final Doom, and. I think it might have support for Sewers and Betray too, but don't quote me on that. id. 2023-07-29 Posted by 2TallTyler. This file is not by me and I do not take credit for them either, This. Forum rules The Projects forums are ONLY for YOUR PROJECTS!Re: WadSmoosh - merge all official id releases into one PK3 Post by Gez » Tue Jul 19, 2016 7:02 pm It's also available on PC, as part of Doom 3: BFG Edition. Cannot run wadsmooshed pk3 on gzdoom 3. It's a Python script (you can see the source code here) in an exe shell for convenience, and that's the kind of things that sometimes trips anti-virus software because they can't check the script that the program runs so they flag it "just in case". The Ultimate DOOM takes you beyond anything you've ever experienced. id. That's the only important change. This project is inspired by WADSMOOSH by JP LeBreton. wad. With US abortion rights in jeopardy, Judy Chicago, Bonnie Greer, Rebecca Solnit and more explain why they are determined to fight backMay 13, 2017. Doom Metal Soundtrack - Smoosh Edition *YOUR STATEMENT ABOUT THE NEXT GREATEST AWESOME HARDCORE METAL THING HERE*WadSmoosh - merge all official id releases into one PK3 IWAD. The game has two episodes. Another thing, this should probably go in the base Doom Editing Help forum, not here. lmp, etc). id. I then scanned the . WAD is an all-in-one PWAD used for the version of the Master Levels for Doom II as they appear in the Doom Classic Complete package for PlayStation Network. You are the last defense against these hell-spawned hordes. WAD MAP31 secret exit leads to MAP32, correct skies for each WAD are extracted and used. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. doom. But I'm not sure that one is worth trying to support WadSmoosh with, because of the way. There's also the console (PSX, Saturn) exclusive maps, and the GBA Deathmatch maps. doom2 filter folder as doom. Smooth Doom Fluids Higher Res Version (256 Version) By eharper256 (Originally By Rachael) Back in 2017, Rachael made a rather cool mini-mod that I ran for quite awhile that makes Doom's fluids, well, more fluid. pk3" has been generated: - using all official 4 iwads - adding NERVE. id. Detected games will be listed in the IWAD selection box on startup. Overview: DoomRPG Rebalance is designed to balance the combined content of DoomRPG and DoomRLA to feel the depth of their capabilities. WadSmoosh - merge all official id releases into one PK3 IWAD. pk3 with files that are already in other folders in your repo. Extract it to a folder on your system. various status bar/hud/automap/keyboard adjustments. You can use a decensorship patch to make BFG versions of DOOM and DOOM II to be. wadsmoosh in the development builds, so those lumps are no longer used with WadSmoosh. Has anyone done this or can share code to do it? a setting in the options menu to toggle each menu would be neat as well. ) into a single IWAD, allowing players to switch between games without relaunching. This ensures effects from all 3 mods work as intended. Only remove files that WadSmoosh has placed there. doom2. This includes: *Ultimate DOOM. wad, tnt. Any utility that assists in the creation of mods, assets, etc, go here. Probably not worth it. - Knee Deep in the Dead: Hangar > (Sewers) > Nuclear Plant. Gearbox Use to Pickup DOOM Metal vol. Submenus to prevent space overrun and reverting to the. KEYMASTER. by Gez » Mon Aug 29, 2016 6:40 am. Update #1 (04/23/2022) - Standard (non-ZDoom) versions are now compatible with Wadsmoosh; IMPORTANT NOTE Load whichever pack you choose LAST in your mod load order, or at least after the gameplay mod, as you will be more likely to experience glitches otherwise. doom2 from wadsmoosh's filter name in GZDoom's iwadinfo. your one-stop-shop for anything Doom-related. Doom Track pack was design around JP LeBreton's Wad Smoosh; compiles all the official doom Iwads into one hub for you to access them all as episodes using the gzdoom source port. spinosaur1912 spinosaur1912 New Member; Registered: 08-23; Posted August 16. . Wadsmoosh can be used to merge any of Ultimate Doom, Doom 2, TNT, Plutonia, Master Levels and No Rest for the Living into a single doom_complete. con file as a seperate episode if thats what you're going for. pk3. Description. He has wrapped me in the robe of righteousness like a bridegroom with a priest’s turban, like a bride with her jewels. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. glowing eyes for Doom monsters, weapon pickups or. dist or so) to allow my own settings without changing the original files. IPK3 extension. Description. It'll require a WadSmoosh IPK3 and replace the original episodes, like any other mod. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. id. The master levels will load consecutively in the PSN order from PS3 Doom Classic Complete. pk3). Fixed various issues with the ways certain user WADs defined custom skies for Doom 2 levels. perhaps I got it completely wrong but as far as I understood it works slightly different. by dDefinder » Fri May 06, 2022 11:35 pm. The tool is called WadSmoosh. It is also missing both original and Unity versions of mods that were included in the Unity ports like Double Impact, Deathless, No End in Sight, BTSX and REKKR. John Romero is the one who "kind of" erred in not doing this, himself, although to be quite fair Sigil was never meant to be an official permanent IWAD addon, so this is quite understandable. . pk3" has been generated: - using all official 4 iwads - adding NERVE. Unfortunately it looks like author of this very handy tool provides only the latest version. I'm going to be running through wadsmoosh with a small selection of wads. Other details. Perk Weapons Enhanced: Wadsmoosh Edition! So you've tried out the amazing mod called "Perk Weapons Enhanced" and you use Wadsmoosh (it lets you smoosh all the Doom IWADs), like me. Does anyone know a good way to incorporate custom midi packs for official id releases (namely the ones for Plutonia, the Master Levels, and NRFTL) into JP's wadsmoosh?. my load order is: Compendium-v1a; Lexicon-beta-build. Simply take the plutmidi. id. - fix: "using compendium and wadsmoosh together breaks level transitions for doom 1 levels". pk3, 717 lumps adding. 0 ; The Sentinel's Lexicon v133 ; Future Plans. I very strongly doubt there's a virus in it. txt to refer to it, but. JPL wrote: Master Levels have been pieced into a single 21-level episode, using the PSN order. net, and downloaded their DLC's (Sigil and Final DooM: TNT and PLUTONIA for Ulimate DooM and "No rest for the livig" and Final DooM: TNT and PLUTONIA for DooM II with the Master levels aleady. I opened the PlayStation ISO with IsoBuster to extract the . For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. Update #1 (04/23/2022) - Standard (non-ZDoom) versions are now compatible with Wadsmoosh; IMPORTANT NOTE Load whichever pack you choose LAST in your mod load order, or at least after the gameplay mod, as you will be more likely to experience glitches otherwise. Retrieved 7 July 2021. 92 Topics 7035 Posts Last post Re: SLADE Discussion - Latest. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. Also whilst your in that folder delete the file called delete_me. For Duke it Out in D. pk3: Due to the console maps' contents this requires Doom 2 assets, so it needs the Doom 2 IWAD with Ultimate Doom loaded as a PWAD. 0 ============ PrBoom is a version of the classic 3D shoot'em'up game Doom, originally written by id Software. id. Please ensure you are using GZDoom 4. The PK3 was loaded but of course its contents were not recognized so it was. 21. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. WadSmoosh is a tool that compiles all official doom releases into one wad. Then you load it and BAM! You get errors. Difficulty is rather increased. Doom mod | Released 2012. Quote. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. exe crashes after the 10th master levels map and does not generate doom_complete. This is also probably another difference between this script and Episodic-ExThis will tell WadSmoosh to extract the SIGILTEX patch with the name SIGIL, where the game will find it, no new texture definition data or anything else needed. Doom mod | Released 2012. wadsmoosh -> doom. Description. Legacy was originally written as a fork of an early. wad FISTULA. 1. Forum rules The Projects forums are ONLY for YOUR PROJECTS!The complete megahit game that set the world afire. DaveCooper said that the sprite brightmaps still work, but I found this to not be the case (the imps' eyes no longer glow, for example) for the same reason. wad in ". Top. WadSmoosh - merge all official id releases into one PK3 IWAD. Here is my modified wadsmoosh These are the wads I used. 1. 49. Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc. Use more powerful weapons. A new IWAD file called "doom_complete. 10. He has dressed me in the clothes of salvation. A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. Since Wadsmoosh can merge & compile the official id DOOM wads in one packed PK3 file for GZDoom, I would want to see interest of someone creating a fork of the program except for Shovelware Disks with. Top. 49. Add a doom. doom2. yum13241. wad base file, open it up and rename all of the tracks with a P at the. August 16, 2023 by JP LeBreton. Installation: Simply extract the wads of your choosing to your autoload folder, and add the path to your GZDoom configuration file, under. [edit] Though, this should go without saying: make sure you've made. It would be like if someone told you "change all these black dots to red". ) into a single IWAD, allowing players to switch between games without relaunching. Delfino Furioso wrote: ↑ Tue Jun 06, 2023 11:37 am Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh. 0. wadsmoosh So now the doom. If I remove the master levels wads it works fine and. Forum rules The Projects forums are ONLY for YOUR PROJECTS!2. Wadsmoosh music mod help. Wade repeal, from 'Sara' to 'Sally's Pigeons'. Only remove files that WadSmoosh has placed there. Yes, it should be e1m1. perhaps I got it completely wrong but as far as I understood it works slightly different. This full version. ". This needs to be turned on in Smooth Doom mod options. WadSmoosh. Done and done! Slot the attached . 2. *The Master Levels. com is the number one paste tool since 2002. 3- install the dml here (or zdl) and rename the "dml. 2. id. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. Files. WAD BLACKTWR. Using the Individual WAD's does work and allows me to play but for some reason, Wadsmoosh just isn't working anymore. This Addon adds more maps including console maps featured on DoomWiki, excluding. WAD and SIGIL. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. For some reason WadSmoosh will not work with the files if it can't write to them, even though it never writes to them. id. Forum rules The Projects forums are ONLY for YOUR PROJECTS!Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh The addon assumes that your "doom_complete. The new widescreen assets included with GZDoom override the WadSmoosh PK3's title screen, and GZDoom treats it like Doom 2 for most intents. Done. This prevents any issues that could result from a previous run's files getting included into a new PK3. by Leon_Portier Tue Nov 21, 2023 3:27 pm. Pls halp! Code: Select all. pk3” and rename to “DOOM. WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. Re: WadSmoosh - merge all official id releases into one PK3 Post by Tormentor667 » Tue Mar 07, 2017 9:11 pm Gez wrote: It was probably modified manually for the Master Level Menu Interface long ago. You are referring the game to a *. yum13241. WadSmoosh was changed from doom. WadSmoosh 1. Go check it out too. Re: WadSmoosh - merge all official id releases into one PK3. WAD and NERVE. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Outside of ZDoom -derived source ports, GLBoom+ supports some features of the lump (notably, skybox definitions) and features its own extensions, documented on the Doom wiki . As a result, resetting your configuration file or modifying this JSON block will corrupt or outright erase your progress. OS: Windows NT (NT 10.